(looking for Crawl?)

Lacewing

This is the website for my game Lacewing. You can get to the old site of Captain Pork's Revenge and World of Violence by scrolling down.
Lacewing is an arcade-style shoot-em-up for DOS/Windows which plays a little bit like a cross between Spacewar and Centipede. It has a decidedly retro style to it (although it looks nicer than this website because Iím better at C than I am at html). It has a single-player mode, and also co-operative and duel modes for two players (split-screen). You can read the documentation
here to get some idea of what it's about.
It is distributed under the GPL, which means that the source is available but also that there's no warranty whatsoever.

Downloads

The current version is 1.10, released 25/11/2003. Version 1.10 adds several features and fixes a couple of minor bugs. Itís a lot more fun now.
Download the binary (make sure to preserve the directories when you unzip it) (zipped, 833K)
This is what you download if you just want to play the game.
Download the source (zipped, 133K)
This is what you download if you want to look at or modify the game's source code. It doesn't contain any of the data files, so if you haven't already downloaded the binary package (which contains all necessary files) you'll need to download the data here:
Download the data files (zipped, 480K)

In order to compile the source you will need to get djgpp and the Allegro games library.


Screenshots

Here's one screenshot (png, 6K)
And here's another one (png, 6K)

System requirements

- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
CWSDPMI)

- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)



Well, that's it for now. Feel free to link to this page, but please don't link directly to the file downloads as the names may change if new versions come out. Any mirrors would be appreciated.
You can contact me on
captainpork@fastmail.fm


Captain Pork's Revenge

This is the sequel to Captain Pork's World of Violence. Captain Pork's Revenge is a side-view platform game (sort of) for DOS/Win95 in the style of Molez and Liero, for single or multiple players. It's distributed under the GPL, which means that the source is available but also that there's no warranty whatsoever.
If you like it, please email me to tell me what you think! If you don't like it, email me as well and tell me why. That would be nice.

Version 1.01 removes a single line of code in proj.c which was slowing the game down substantially... basically this cuts the system requirements by a lot.

Features

- Many vast improvements over World of Violence, including a better menu interface, a quick-start mode and new graphics
- Transparency and dynamic light sourcing - now you can hide in areas of darkness
- Lots of highly configurable gameplay options
- Split-screen and serial-port null modem multiplayer (+ a new experimental IPX mode which might work)
- Reasonably capable AI opponents (bots)
- Open source code (under the
General Public Licence)
- Days of fun

 

Downloads

The current version is 1.01, released 18/6/03.
Download the binary (zipped, 950K)
This is what you download if you just want to play the game.

Download the source (zipped, 248K)
This is what you download if you want to look at or modify the game's source code. It doesn't contain any of the data files, so if you haven't already downloaded the binary package (which contains all necessary files) you'll need to download the data here:
Download the data files (zipped, 555K)

In order to compile the source you will need to get djgpp, the Allegro games library, and the Libnet networking library.

Screenshots

Here's one screenshot (png, 20K)
And here's another one (png, 39K)

System requirements

- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
CWSDPMI)
That's the tested minimum, which lets you run Duel mode at 33FPS in 640x480. If you're willing to put up with 320x200 graphics it will work on a much less powerful computer, though - I just haven't had the chance to test it on eg a computer with 16MB RAM. You'll probably want something better, though, so that you can run Melee in 640x480 mode with a decent framerate.

- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)



Well, that's it for now. Feel free to link to this page, but please don't link directly to the file downloads as the names may change if new versions come out. Any mirrors would be appreciated.
You can contact me on
captainpork@fastmail.fm

Copyright 2003 Captain Pork
Updated 16/6/2003


Captain Pork's World of Violence

Captain Pork's World of Violence is a side-view platform game (sort of) for DOS/Win95 in the style of Molez and Liero, for single or multiple players. It's distributed under the GPL, which means that the source is available but also that there's no warranty whatsoever.

Features

- Lots of highly configurable gameplay options
- Split-screen and serial-port null modem multiplayer (+ an experimental IPX mode)
- Reasonably capable AI opponents (bots)
- Open source code (under the
General Public Licence)
- Hours of fun

Read the documentation for more information.

Downloads

The current version is 1.0, released 4/2/03.
Download the binary (zipped, 876K)
This is what you download if you just want to play the game.

Download the source (zipped, 216K)
This is what you download if you want to look at or modify the game's source code. It doesn't contain any of the data files, so if you haven't already downloaded the binary package (which contains all necessary files) you'll need to download the data here:
Download the data files (zipped, 487K)

In order to compile the source you will need to get djgpp, the Allegro games library, and the Libnet networking library.

Screenshots

Here's one screenshot (png, 25K)
And here's another one (png, 27K)

System requirements

- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
CWSDPMI)
That's the tested minimum, although it will probably work on a less powerful computer - I just haven't had the chance to test it on eg a computer with 16MB RAM. You'll probably want something better, though, so that you can run in 640x480 mode with a decent framerate.

- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)



Well, that's it for now. Feel free to link to this page, but please don't link directly to the file downloads as the names may change if new versions come out. Any mirrors would be appreciated.
You can contact me on
captainpork@fastmail.fm

Copyright 2003 Captain Pork
Updated 7/10/2003