This is the website for my game Lacewing. You can get to the old site of Captain Pork's Revenge and World of Violence by scrolling down.
Lacewing is an arcade-style shoot-em-up for DOS/Windows which plays a little bit like a cross between Spacewar and Centipede. It has a decidedly retro style to it (although it looks nicer than this website because I’m better at C than I am at html). It has a single-player mode, and also co-operative and duel modes for two players (split-screen). You can read the documentation
The current version is 1.10, released 25/11/2003. Version 1.10 adds several features and fixes a couple of minor bugs. It’s a lot more fun now.
In order to compile the source you will need to get
djgpp and the Allegro games library.
- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)
This is the sequel to Captain Pork's World of Violence. Captain Pork's Revenge is a side-view platform game (sort of) for DOS/Win95 in the style of Molez and Liero, for single or multiple players. It's distributed under the GPL, which means that the source is available but also that there's no warranty whatsoever.
If you like it, please email me to tell me what you think! If you don't like it, email me as well and tell me why. That would be nice.
Version 1.01 removes a single line of code in proj.c which was slowing the game down substantially... basically this cuts the system requirements by a lot.
- Many vast improvements over World of Violence, including a better menu interface, a quick-start mode and new graphics
- Transparency and dynamic light sourcing - now you can hide in areas of darkness
- Lots of highly configurable gameplay options
- Split-screen and serial-port null modem multiplayer (+ a new experimental IPX mode which might work)
- Reasonably capable AI opponents (bots)
- Open source code (under the General Public Licence)
- Days of fun
The current version is 1.01, released 18/6/03.
Download the source (zipped, 248K)
This is what you download if you want to look at or modify the game's source code. It doesn't contain any of the data files, so if you haven't already downloaded the binary package (which contains all necessary files) you'll need to download the data here:
Download the data files (zipped, 555K)
In order to compile the source you will need to get
djgpp, the Allegro games library, and the Libnet networking library. ScreenshotsHere's one screenshot (png, 20K)
And here's another one (png, 39K)
- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)
Well, that's it for now. Feel free to link to this page, but please don't link directly to the file downloads as the names may change if new versions come out. Any mirrors would be appreciated.
You can contact me on
Copyright 2003 Captain Pork
Updated 16/6/2003
Captain Pork's World of Violence is a side-view platform game (sort of) for DOS/Win95 in the style of Molez and Liero, for single or multiple players. It's distributed under the GPL, which means that the source is available but also that there's no warranty whatsoever.
Features- Lots of highly configurable gameplay options
- Split-screen and serial-port null modem multiplayer (+ an experimental IPX mode)
- Reasonably capable AI opponents (bots)
- Open source code (under the
Read the documentation for more information.
The current version is 1.0, released 4/2/03.
Download the source (zipped, 216K)
This is what you download if you want to look at or modify the game's source code. It doesn't contain any of the data files, so if you haven't already downloaded the binary package (which contains all necessary files) you'll need to download the data here:
Download the data files (zipped, 487K)
In order to compile the source you will need to get djgpp, the Allegro games library, and the Libnet networking library.
Here's one screenshot (png, 25K)
And here's another one (png, 27K)
- Minimum
P150
32MB RAM
Windows 95
(or DOS with a dpmi, like
- Recommended
P233 or better
32MB RAM
Windows 95
Some kind of sound card that Allegro can autodetect (probably most of them)
Well, that's it for now. Feel free to link to this page, but please don't link directly to the file downloads as the names may change if new versions come out. Any mirrors would be appreciated.
You can contact me on
Copyright 2003 Captain Pork
Updated 7/10/2003